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BomberUnits
...a Unity learning project
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Representation of levels in the menu, handling of transitions and map logic are covered here. More...
Classes | |
| class | AoEScheme |
| class | CrossAoEScheme |
| class | DeathZone |
| Kills players touching it. More... | |
| interface | ITileObject |
| class | Level |
| Wraps info on each level. More... | |
| class | LevelManager |
| class | LineAoEScheme |
| class | MeshWelder |
| class | SceneReference |
| A wrapper that provides the means to safely serialize Scene Asset References. More... | |
| class | Tile |
| class | TileEditor |
Representation of levels in the menu, handling of transitions and map logic are covered here.