BomberUnits
...a Unity learning project
TileEditor Class Reference
+ Inheritance diagram for TileEditor:
+ Collaboration diagram for TileEditor:

Public Member Functions

override void OnInspectorGUI ()
 

Private Member Functions

void Rotate90Rand (GameObject obj)
 
void ShowTileObjects ()
 
void PrintNeighbors (Tile t)
 
void HideTileObjects ()
 

Detailed Description

Definition at line 9 of file TileEditor.cs.


The documentation for this class was generated from the following file: