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BomberUnits
...a Unity learning project
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Custom Editor using SerializedProperties. More...
Inheritance diagram for PlayerManagerEditor:
Collaboration diagram for PlayerManagerEditor:Public Member Functions | |
| override void | OnInspectorGUI () |
Private Member Functions | |
| void | PrintDict (Dictionary< int, LocalPlayer > dict) |
Custom Editor using SerializedProperties.
Automatic handling of multi-object editing, undo, and Prefab overrides.
Definition at line 11 of file PlayerManagerEditor.cs.