BomberUnits
...a Unity learning project
PlayerSpawnNetData Struct Reference
+ Inheritance diagram for PlayerSpawnNetData:
+ Collaboration diagram for PlayerSpawnNetData:

Public Member Functions

 PlayerSpawnNetData (int UID, Vector3 spawnLoc)
 
object [] ToRaw ()
 Enforces conversion to raw data.
 
void FromRaw (object[] rawData)
 Enforces readout from raw data to this instance.
 

Public Attributes

int UID
 
Vector3 spawnLoc
 

Detailed Description

Definition at line 4 of file PlayerSpawnNetData.cs.


The documentation for this struct was generated from the following file: