BomberUnits
...a Unity learning project
PlayerIdNetData Struct Reference
+ Inheritance diagram for PlayerIdNetData:
+ Collaboration diagram for PlayerIdNetData:

Public Member Functions

 PlayerIdNetData (Player p)
 
object [] ToRaw ()
 Enforces conversion to raw data.
 
void FromRaw (object[] rawData)
 Enforces readout from raw data to this instance.
 

Public Attributes

string clientID
 
int UID
 

Detailed Description

Definition at line 4 of file PlayerIdNetData.cs.


The documentation for this struct was generated from the following file: