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BomberUnits
...a Unity learning project
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Active behaviour when the player is ready. Yeah. More...
Inheritance diagram for HostingBehaviour:
Collaboration diagram for HostingBehaviour:Private Member Functions | |
| void | OnPlayerChange (Player player, EventCause cause) |
| void | UpdateLaunchBtnAvailability (EventCause cause) |
Private Attributes | |
| MainMenuStateMachine | sm |
Active behaviour when the player is ready. Yeah.
Definition at line 10 of file HostingBehaviour.cs.