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PlayerFigurePrefab Class Reference

Holds one of the character models players can choose. More...

+ Collaboration diagram for PlayerFigurePrefab:

Public Member Functions

 PlayerFigurePrefab (GameObject prefab)
 
void Register ()
 
Sprite GetSprite ()
 

Static Public Member Functions

static implicit operator GameObject (PlayerFigurePrefab pf)
 
static PlayerFigurePrefab FromKey (int dictKey)
 
static IEnumerable< PlayerFigurePrefabGetAll ()
 
static PlayerFigurePrefab GetDefault ()
 

Public Attributes

GameObject prefab
 

Properties

int dictKey [get, private set]
 

Static Private Attributes

static Dictionary< int, PlayerFigurePrefabinstances = new Dictionary<int, PlayerFigurePrefab>()
 

Detailed Description

Holds one of the character models players can choose.

Definition at line 8 of file PlayerFigurePrefab.cs.


The documentation for this class was generated from the following file: