BomberUnits
...a Unity learning project
InputState Class Reference
+ Collaboration diagram for InputState:

Public Attributes

Vector3 inputMoveDir = Vector3.zero
 Movement direction desired by player input.
 
Quaternion inputRotDir = Quaternion.identity
 Rotation desired by player input.
 

Detailed Description

Definition at line 5 of file InputState.cs.


The documentation for this class was generated from the following file: