Staging bombs is easier (also with animation etc.) if we simply use a Photon View to sync them.
For synchronizing bomb states of charge etc., we can send custom data via the Photon view.
Parenting the bomb to the player has to be done, so it is carried with him. Investigate whether parenting is needed for remote players as well, or whether the photon transform is enough.
We could not place bombs freely before, but only on tiles (the tile's spawn). This should change, also to ease testing.