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BomberUnits
...a Unity learning project
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The billboard script allows this gameobject to always face a set target camera. More...
Inheritance diagram for Billboard:
Collaboration diagram for Billboard:Public Attributes | |
| Camera | target_camera |
Private Member Functions | |
| void | Start () |
| void | LateUpdate () |
| void | OnEnable () |
| void | OnDisable () |
Private Attributes | |
| Quaternion | savedRotation |
| Backup of initial rotation to return to when not billboarding. | |
The billboard script allows this gameobject to always face a set target camera.
!– Will use the main camera if no target is set. The orientation will reset when this script is disabled.
Definition at line 8 of file Billboard.cs.