BomberUnits
...a Unity learning project
TestUIManager Class Reference

Extension to UIManager for testing. More...

+ Inheritance diagram for TestUIManager:
+ Collaboration diagram for TestUIManager:

Public Member Functions

void HideAllCurShown ()
 
- Public Member Functions inherited from UIManager
void RegisterMainMenuSM (MainMenuStateMachine sm)
 
void Awake ()
 Awake is called even before Start, so do checks and singleton assignment here.
 
void LaunchBtnPresse ()
 
void QuitBtnPressed ()
 Used for ending the game application.
 
void ConnectBtnPressed ()
 Used for the 'GoOnline' button.
 
void DisconnectBtnPressed ()
 Used for disconnecting intentionally from the menu.
 
void JoinBtnPressed ()
 Used for the join button on the host screen.
 

Additional Inherited Members

- Static Public Member Functions inherited from UIManager
static UIManager Get ()
 
static MainMenuStateMachine GetMainMenuSM ()
 

Detailed Description

Extension to UIManager for testing.

Definition at line 6 of file TestUIManager.cs.


The documentation for this class was generated from the following file: