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BomberUnits
...a Unity learning project
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Extension to UIManager for testing. More...
Inheritance diagram for TestUIManager:
Collaboration diagram for TestUIManager:Public Member Functions | |
| void | HideAllCurShown () |
Public Member Functions inherited from UIManager | |
| void | RegisterMainMenuSM (MainMenuStateMachine sm) |
| void | Awake () |
| Awake is called even before Start, so do checks and singleton assignment here. | |
| void | LaunchBtnPresse () |
| void | QuitBtnPressed () |
| Used for ending the game application. | |
| void | ConnectBtnPressed () |
| Used for the 'GoOnline' button. | |
| void | DisconnectBtnPressed () |
| Used for disconnecting intentionally from the menu. | |
| void | JoinBtnPressed () |
| Used for the join button on the host screen. | |
Additional Inherited Members | |
Static Public Member Functions inherited from UIManager | |
| static UIManager | Get () |
| static MainMenuStateMachine | GetMainMenuSM () |
Extension to UIManager for testing.
Definition at line 6 of file TestUIManager.cs.