BomberUnits
...a Unity learning project
PlayerManager Member List

This is the complete list of members for PlayerManager, including all inherited members.

Get()MonoSingleton< PlayerManager >inlinestatic
instanceMonoSingleton< PlayerManager >protectedstatic
InterpreteNetDataChangeAndSendEvents(string clientId, int uid, NetData netData)PlayerManagerinlineprivate
IsAddingNewPlayerPossible() (defined in PlayerManager)PlayerManagerinline
logEnabled (defined in PlayerManager)PlayerManager
MyAwake()PlayerManagerinlineprotectedvirtual
OnApplicationQuit()PlayerManagerinlineprivate
OnClientLeftRoom(string clientId)PlayerManagerinlineprivate
OnClientPropertiesUpdate(string clientId, ExitGames.Client.Photon.Hashtable changedProps)PlayerManagerinlineprivate
OnConnectedToMaster()PlayerManagerinlineprivate
OnJoinedRoom()PlayerManagerinlineprivate
OnLeftRoom()PlayerManagerinlineprivate
OnPlayerSpawnInfo(PlayerSpawnNetData data)PlayerManagerinlineprivate
playerChangeEventPlayerManagerstatic
RegisterCallbacks() (defined in PlayerManager)PlayerManagerinlineprivate
RemovePlayer(Player p)PlayerManagerinlinestatic
SpawnPlayer(LocalPlayer p)PlayerManagerinlineprivate
Start() (defined in PlayerManager)PlayerManagerinlineprivate
UnregisterCallbacks() (defined in PlayerManager)PlayerManagerinlineprivate