BomberUnits
...a Unity learning project
NetStateMachine Member List

This is the complete list of members for NetStateMachine, including all inherited members.

activeStateStateMachineprotected
controllerStateMachineprotected
GetActiveState()StateMachineinline
GetCurStateName() (defined in NetStateMachine)NetStateMachineinline
GetNetOverlay() (defined in NetStateMachine)NetStateMachineinline
HideNetOverlay() (defined in NetStateMachine)NetStateMachineinline
IsMaster() (defined in NetStateMachine)NetStateMachineinline
logEnabled (defined in StateMachine)StateMachine
MyStart()NetStateMachineinlineprotectedvirtual
netOverlayInstanceNetStateMachineprivate
netOverlayPrefab (defined in NetStateMachine)NetStateMachine
OnDisconnect()NetStateMachineinlineprivate
RegisterState(State state)StateMachineinline
TriggerTransition(string transName)StateMachineinline
TriggerTransition(string fromState, string transName)StateMachineinline
TriggerTransition(State fromState, string transName)StateMachineinline
UpdateCurrentState(State stateRef)StateMachineinline