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BomberUnits
...a Unity learning project
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This is the complete list of members for LevelManager, including all inherited members.
| CheckPlayerCountForSelected() (defined in LevelManager) | LevelManager | inlinestatic |
| EnsureMainMenuScene() | LevelManager | inlinestatic |
| FadeToScene(SceneReference newScene) (defined in LevelManager) | LevelManager | inlinestatic |
| Get() | MonoSingleton< LevelManager > | inlinestatic |
| instance | MonoSingleton< LevelManager > | protectedstatic |
| levels (defined in LevelManager) | LevelManager | |
| levelSelectionChangedEvent (defined in LevelManager) | LevelManager | static |
| LoadSelectedLevel() (defined in LevelManager) | LevelManager | inlinestatic |
| mainMenuScene (defined in LevelManager) | LevelManager | |
| MyAwake() | LevelManager | inlineprotectedvirtual |
| OnFadedOut() (defined in LevelManager) | LevelManager | inlineprivate |
| OnJoinedRoom() (defined in LevelManager) | LevelManager | inlineprivate |
| OnRoomPropertiesUpdate(ExitGames.Client.Photon.Hashtable changedProps) (defined in LevelManager) | LevelManager | inlineprivate |
| OnSceneFinishedLoading(Scene scene, LoadSceneMode mode) (defined in LevelManager) | LevelManager | inlineprivate |
| sceneFader (defined in LevelManager) | LevelManager | |
| sceneToLoad (defined in LevelManager) | LevelManager | private |
| selectedLevel (defined in LevelManager) | LevelManager | |
| selectedLevelNetDataKey (defined in LevelManager) | LevelManager | privatestatic |
| SetSelected(Level lvl) (defined in LevelManager) | LevelManager | inlinestatic |
| Start() (defined in LevelManager) | LevelManager | inlineprivate |
| UpdateLocalFromNetDataAndInvokeEvent(object data) (defined in LevelManager) | LevelManager | inlineprivate |