BomberUnits
...a Unity learning project
LevelManager Member List

This is the complete list of members for LevelManager, including all inherited members.

CheckPlayerCountForSelected() (defined in LevelManager)LevelManagerinlinestatic
EnsureMainMenuScene()LevelManagerinlinestatic
FadeToScene(SceneReference newScene) (defined in LevelManager)LevelManagerinlinestatic
Get()MonoSingleton< LevelManager >inlinestatic
instanceMonoSingleton< LevelManager >protectedstatic
levels (defined in LevelManager)LevelManager
levelSelectionChangedEvent (defined in LevelManager)LevelManagerstatic
LoadSelectedLevel() (defined in LevelManager)LevelManagerinlinestatic
mainMenuScene (defined in LevelManager)LevelManager
MyAwake()LevelManagerinlineprotectedvirtual
OnFadedOut() (defined in LevelManager)LevelManagerinlineprivate
OnJoinedRoom() (defined in LevelManager)LevelManagerinlineprivate
OnRoomPropertiesUpdate(ExitGames.Client.Photon.Hashtable changedProps) (defined in LevelManager)LevelManagerinlineprivate
OnSceneFinishedLoading(Scene scene, LoadSceneMode mode) (defined in LevelManager)LevelManagerinlineprivate
sceneFader (defined in LevelManager)LevelManager
sceneToLoad (defined in LevelManager)LevelManagerprivate
selectedLevel (defined in LevelManager)LevelManager
selectedLevelNetDataKey (defined in LevelManager)LevelManagerprivatestatic
SetSelected(Level lvl) (defined in LevelManager)LevelManagerinlinestatic
Start() (defined in LevelManager)LevelManagerinlineprivate
UpdateLocalFromNetDataAndInvokeEvent(object data) (defined in LevelManager)LevelManagerinlineprivate