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Listener Class Reference

Helper class wrapping event and callback in one object, which can activate and deactivate. More...

+ Inheritance diagram for Listener:
+ Collaboration diagram for Listener:

Public Member Functions

 Listener (UnityEvent evt, UnityAction act)
 
void Activate ()
 
void Remove ()
 
- Public Member Functions inherited from Pair< UnityEvent, UnityAction >
 Pair (T first, U second)
 
override bool Equals (System.Object obj)
 
override int GetHashCode ()
 

Additional Inherited Members

- Protected Member Functions inherited from Pair< UnityEvent, UnityAction >
virtual bool Equals (Pair< T, U > other)
 Override to make comparison functional!
 
- Properties inherited from Pair< UnityEvent, UnityAction >
First [get, set]
 
Second [get, set]
 

Detailed Description

Helper class wrapping event and callback in one object, which can activate and deactivate.

Definition at line 7 of file Listener.cs.


The documentation for this class was generated from the following file: