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BomberUnits
...a Unity learning project
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Helper class wrapping event and callback in one object, which can activate and deactivate. More...
Inheritance diagram for Listener:
Collaboration diagram for Listener:Public Member Functions | |
| Listener (UnityEvent evt, UnityAction act) | |
| void | Activate () |
| void | Remove () |
Public Member Functions inherited from Pair< UnityEvent, UnityAction > | |
| Pair (T first, U second) | |
| override bool | Equals (System.Object obj) |
| override int | GetHashCode () |
Additional Inherited Members | |
Protected Member Functions inherited from Pair< UnityEvent, UnityAction > | |
| virtual bool | Equals (Pair< T, U > other) |
| Override to make comparison functional! | |
Properties inherited from Pair< UnityEvent, UnityAction > | |
| T | First [get, set] |
| U | Second [get, set] |
Helper class wrapping event and callback in one object, which can activate and deactivate.
Definition at line 7 of file Listener.cs.