BomberUnits
...a Unity learning project
Player Member List

This is the complete list of members for Player, including all inherited members.

Awake()Playerinlinestatic
clientId (defined in Player)Playerprotected
colorDictKeyBackupPlayerprivate
Contains(string clientId, int uid) (defined in Player)Playerinlinestatic
Count() (defined in Player)Playerinlinestatic
FreeResourcesAndRemove()Playerinlinevirtual
Get(string clientId, int uid) (defined in Player)Playerinlinestatic
GetAll() (defined in Player)Playerinlinestatic
GetClientId() (defined in Player)Playerinline
GetColor() (defined in Player)Playerinline
GetCtrl()Playerinline
GetName() (defined in Player)Playerinline
GetNetData()Playerpure virtual
GetPrefab() (defined in Player)Playerinline
GetState() (defined in Player)Playerinline
HasFigure() (defined in Player)Playerinline
IsLocal()Playerpure virtual
OnNetDataChange(NetData newNetData)Playerinline
Player(string clientId, int uid, NetData netData)Playerinlineprotected
playerFigure (defined in Player)Player
players (defined in Player)Playerprivatestatic
spawnLoc (defined in Player)Player
State enum namePlayer
ToString() (defined in Player)Playerinline
uid (defined in Player)Player
UpdateMultiple(NetData newNetData)Playerinline