BomberUnits
...a Unity learning project
Bomb Member List

This is the complete list of members for Bomb, including all inherited members.

ActivateGravity() (defined in Bomb)Bombinlineprivate
anim (defined in Bomb)Bombprivate
associatedTile (defined in Bomb)Bombprivate
Awake() (defined in Bomb)Bombinlineprivate
bombDestroyedEvent (defined in Bomb)Bomb
bombRangeBomb
CenterOn(Vector3 pos) (defined in Bomb)Bombinline
CheckStillThrowable() (defined in Bomb)Bombinlineprivate
CheckSyncedFuzeTime()Bombinlineprivate
EnableFreePhysics() (defined in Bomb)Bombinline
FollowHoldingChar() (defined in Bomb)Bombinlineprivate
fuseLitTimestamp (defined in Bomb)Bombprivate
fuzeLengthBomb
fuzeLengthInMilliseconds (defined in Bomb)Bombprivate
GetAssociatedTile() (defined in Bomb)Bombinline
holdingPlayerTransf (defined in Bomb)Bombprivate
Init(string clientId, int uid, int newBombRange, float newFuzeLength)Bombinline
isCharged (defined in Bomb)Bombprivate
isFuseLitOnStartBomb
Kick(Vector3 velocity) (defined in Bomb)Bombinline
LightFuze()Bombinline
moveBlockingColliderBomb
OnDestroy() (defined in Bomb)Bombinlineprivate
owningPlayer (defined in Bomb)Bombprivate
photonView (defined in Bomb)Bombprivate
rb (defined in Bomb)Bombprivate
SetAssociatedTile(Tile tile) (defined in Bomb)Bombinline
SetCharged() (defined in Bomb)Bombinlineprivate
Start() (defined in Bomb)Bombinlineprivate
StartFuseCountdown(int startTimestamp)Bombinline
State enum name (defined in Bomb)Bomb
state (defined in Bomb)Bomb
Throw() (defined in Bomb)Bombinline
TryToReadInitDataAndInit()Bombinlineprivate
Update() (defined in Bomb)Bombinlineprivate